Chandlor Stauff

About Me

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Hello and welcome to my website! My name is Chandlor Stauff, I am a senior at Boise State University. I am currently pursuing to get my degree in their GIMM program. The purpose of this website is to get to know a little about me and to share the work I have completed while being in GIMM. I am always looking to improve my skills and portfolio.
The GIMM program, or Games, Interactive Media, and Mobile, is a program at Boise State which gives students the knowledge to use and manage modern technology for everyday uses. My experience since being in the GIMM program has been phenomenal. I have learned so much and I continue to learn new skills that I didn't know before.
Here is the link to my demo reel!

Self Portrait

Projects

The first project I ever did during my time in the GIMM program was creating an individual 2D game. This was a great experience to go through becuase it was the first time I was introduced to game development and programming. The game is called Radical Rex: The Helmet Evader; the skateboard finactic Rex loves skateboarding but does not want to wear a helmet. The goal of the game is to skate around and collect coins while avoiding the enemy helmets. When you collect a certain amount of coins, you move onto the next level. Some fun features I added to the game was when you collect an 'x' amount of coins you get a speed boost and jump boost. It's a very basic game but I'm proud of how it turned out being my first ever project.

Sidekick Search is a 360 degree video VR experience themed after a noir detective style story.
This project is one of my first experiences into Virtual Reality in Unity. This experience was made in part by Drew Peppley, Cade Peppley, Nick Clohessy, and myself!

Task Master is a prototype of an app created to assist special needs children with breaking down simple tasks. The prototype focused on the task of brushing teeth, using Apple's built in sound analysis software to detect if certain steps of the process were being completed, such as turning a faucet on or off, or actually brushing one's teeth.
This Swift App was created in cooperation with students from the University of Mississippi. This experience was made in part by Drew Peppley, Cade Peppley, Nick Clohessy, Taylor (Ryna) Hall, and myself!

This is a personal website used to keep track of my Star Wars collection, as well as adding items and marking them as being wishlisted.
This site uses a CRUD api alongside a Node.js server that allows users to view information from the database, add new elements, edit elements, and remove elements from the server through a simple website.

T.O.D.D. is a a local multiplayer wave based defense game created using the blueprints system within Unreal Engine 5. This was a group project made in part by Cade Peppley, Kaj Forney, TJ Munger, and myself!

Honey Heist is a VR game where you are a bee whose hive is being invaded by wasps and you must protect the hive. All of the assets used to create the game were made from scratch. This was my first individual project using virtual reality within unity using the meta quest 2.

GIMM 280 Final

During my second year in the GIMM Program we made a project using an Arduino computing board with the topic of creating something to help real world issues. The purpose of my project is to make a security alarm system that senses when your precious valuables are in trouble. When the alarm is triggered, lights light up, an alarm noise is played, and a laser is pointed at the perpetrator. This was a fun project to make becuase it was all hands on and it was something new to create. We had to create a box that fit our project in and were introduced to soldering and that was a necessity for the final product. I was overall happy with the final product.


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